![]() ![]() You or your teammates getting kills will grant you a short-duration damage and accuracy rating boost. On outgoing Critical Hits, your energy weapons and projectiles gain +50% Shield Penetration for 10 sec (Can trigger once every 45 sec) +2% All Damage per Team member (Self included), up to 10% All of them are Very Rare in quality.Ĭharacter, Reputation, and Starship Traits Personal Space Traits The backbone of the CD management of this build. Stacks up to 3 times.Īctivating Auxilary Power to Emergency Battery reduces boff powers cooldowns by 10%. Rare - CrtH kind - When firing weapons, 3% change of +1% CrtH for 15s. Rare - CrtD kind - When firing weapons, 3% change of +10% CrtD for 15s. ![]() Heal over time, Cleanser, procs engines' speed boost Would do better with Improved Shield Restoration, but alas. Standard heal, procs engines' speed boostģ0 Accuracy Rating, 20% to 10% Bonus Energy Weapon Damage depending on distance, Immunity to Placate, Immunity to Confuse ![]() Triggers Emergency Weapon Cycle, Buffs weapon power/damageĪuto distribute sheilds, bonus attack skills Sends aux power into everything, cuts cooldowns by 20% ![]() Trait: Kentari Ferocity, Leadership, & Efficient Launches shuttles that heal 7002.5 over 10s, lasts 60s Officers and Crew Bridge Officer Information | - | - Tactical Consoles: 3 | ] |ē9.4% Phase Damage, 2% CrtH | ] |ē9.4% Phase Damage, 2% CrtH | ] |ē9.4% Phase Damage, 2% CrtH - | - | - Universal Consoles: 1 | |ē% Critical Chance, +6 Weapon Power Setting, +120 Starship Shield Penetration ] |ē9.4% Phase Damage, 2% CrtH - | - | - Hangars: 2 | | To keep with the SL aesthetics | |Ělso they do well enough with SAD And I am only giving away 19.03% Cat1 damage from the DPRM 2p. Since I don't have the weapon drain reduction cruiser command, this comes in handy. Clicky: For 20s, +40% Bonus Damage while health >= 80%, 100 Bonus Damage Resistance Rating, +500% hull regen per minute for 20 seconds | |đ4.3% Directed Energy Damage, -25% Weapon Power Cost. Clicky: For 10 sec, 25% Firing Cycle Haste for Energy Weapons, +25% Bonus All Damage, +25% Bonus Recharge Speed for Bridge | |ė0% Power Transfer Rate, +26.3 Starship Hull Restoration, +26.2 Starship Hull Capacity - | - | - Science Consoles: 3 | |Ē5% Phaser Damage, +3.9 Auxiliary Power, Hot restart: Automatically removes auxiliary power disabled conditions after 1 sec (to offset all the A2B) | |đ1.2 Energy Damage Resistance Rating, +17.8% Directed Energy Damage. | - | - Engineering Consoles: 5 | |Ē9.5 Starship Hull Capacit, +26.2% Critical Severity | |ē9.4% Flight Turn Rate, +1.3% Critical Chance, +13.1% Critical Severity | |đ.2% Critical Chance, +12.1% Critical Severity, +5 Weapon Power Setting, +6.7 Starship Hull Regeneration | |đ5% Phaser Damage, +20 Accuracy Rating. |ěonus hit points and temporary hit points for 20s - A poor man's heal When damaged by eergy weapons, 5% change for +1 CrtH/+10 CrtD bonusģ50% bonus to turn and speed when activating weapon buffsīoff recharge redured by 50% - Not really necessary (A2B) but good to have handy. ]Ħ6% bonus Power Transfer Rate, -10% Weapon Power Cost ]ģ50% bonus to turn and speed when activating hull heals It performs 19% under the combined (regular+Faw) SL Omni and 1.45% under the combined Tril Omni so I'm very fine with it.īoosts Hull and Shield cap, Penetration, CrtH, gives a hull based CrtH/CrtD bonus. This will remain here till I can equip a third phaser Omni. Three years ago I asked "Can I re-engineer this already?". I like having the odd mod in for the extra damage when the weapon crits. x3]įinally some Rep love for Phaser DBBs Builds.Īs I understand, these are near optimal mods for non-Pen weapons. Basic InformationĮxperimental Constitution Class Cruiser Refit This is your regular Directed Energy Weapons build. Now it's better than the Vengeance Revanchist-G. Training Manual: Attack Pattern: Delta IIIĪdmirals get to pick the ship they wanna fly so I decided to re-commission the old Connie Revanchist-A, give it a good refit and well. Training Manual: Cannon: Scatter Volley III Training Manual: Attack Pattern: Beta III Training Manual: Mine Dispersal Pattern: Alpha III Training Manual: Attack Pattern: Omega III Training Manual: Mine Dispersal Pattern: Beta III ![]()
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